Wed 24 Feb 2010
Bestower of Blackwell, Repossesser of Emerald City – INTERVIEW with Dave Gilbert
Posted by Martin Mulrooney under Games & Game Design, Interviews
[8] Comments
Wed 24 Feb 2010
Posted by Martin Mulrooney under Games & Game Design, Interviews
[8] Comments
Fri 28 Aug 2009
Posted by Martin Mulrooney under Games & Game Design, Interviews
[3] Comments
As a reviewer, you can’t help not having particularly great hopes when asked to review a first time developer’s indie game. Especially a project that a single designer without any game-making background spent 5 years on. Yet a reviewer’s life can be full of surprises – Remigiusz Michalski‘s Downfall provided what I quite frankly consider to be one of the finest stories told in an adventure game in the last 10 years. Moreso it really takes advantage of being an involving player experience – challenging you with choices and actions that have real emotional impact. Some time ago I wrote down my own personal experience of playing the game, and today I have the distinct pleasure to pick the mind of the creative genius behind Downfall… (more…)
Tue 25 Aug 2009
Posted by Martin Mulrooney under Games & Game Design, Indie, Reviews
[9] Comments
The Blackwell Convergence is the third installment of Wadjet Eye Games’ Blackwell franchise. For many, the wait has been even more of a killer than The Countess herself; originally slated for release in 2008, the July 2009 release of Convergence has had much to live up to. Delays usually lead to two main progessions of thought in a gamer’s mind: the game will either be of a lesser quality than before due to problems in development, or polished to a finer shine than was originaly expected. (more…)
Fri 21 Aug 2009
Posted by Martin Mulrooney under Games & Game Design, Indie, Reviews
1 Comment
Blackwell Unbound is the second episode of the Blackwell franchise from Dave Gilbert’s Wadjet Eye Studios. It is an interesting game in many ways, in particular due to the decision to tell a story from the past, rather than continue directly on from The Blackwell Legacy. The ever-informative director’s commentary immediately sheds some light on this decision: (more…)
Wed 19 Aug 2009
Posted by Martin Mulrooney under Games & Game Design, Indie, Reviews
[8] Comments
The Blackwell Legacy is the first episode of Dave Gilbert’s The Blackwell Series, published by Wadjet Eye Games. It was actually originally released as Bestowers Of Eternity, created with the AGS engine and winning several awards in the process. Yet The Blackwell Legacy is more than a mere graphical update and the addition of voices to an old title. (more…)
Fri 10 Jul 2009
Posted by Martin Mulrooney under Games & Game Design, Indie, Reviews
[22] Comments

I must admit before I even begin to pass judgement on this game that the indie adventure scene has never truly grabbed me. Many years ago, when money was tight and the school nights long and uneventful (how I long for those times now!), I would occasionally grab a free Adventure Game Studio project and give it a whirl. Sadly, for whatever reason, I could hardly ever enjoy these games. (more…)
Sat 20 Jun 2009
Posted by Martin Mulrooney under Games & Game Design, Non-Indie, Reviews
No Comments
Emerald City Confidential succeeds first and foremost as an adventure because it tells a good story. I cannot emphasize even nearly enough how much this game has surprised me with its gripping narrative with a fresh take on the already well known Land of Oz and its inhabitants. (more…)