
Winner for Best Demo at AGS Awards 2009
You can download the WIP demo here. (UPDATED 02.2010)
Follow Franko himself on Twitter.
Scroll down for links to Development Diaries.
A walkthrough for the demo is available here.
Feedback greatly appreciated!
Sat 27 Jun 2009
Posted by Igor Hardy under Games & Game Design, Workshopped, games & demos
[9] Comments

Winner for Best Demo at AGS Awards 2009
You can download the WIP demo here. (UPDATED 02.2010)
Follow Franko himself on Twitter.
Scroll down for links to Development Diaries.
A walkthrough for the demo is available here.
Feedback greatly appreciated!
Thu 18 Jun 2009
Posted by Igor Hardy under Dev Diaries, Games & Game Design
[3] Comments

I haven’t written about Frantic Franko for quite a while, but it doesn’t mean my work on it doesn’t move forward at a crazy pace! I didn’t make it with the demo in May as originally intended, but it is pretty much ready now – just undergoing some testing. The big premiere is next week! It’s quite a large demo by my standards. It covers about 33% of the whole game, has both alternative puzzle solutions and special features not required to finish it. It also offers plenty of opportunity to get to know the main character – the grumpy psycho that he is. Hopefully the experience will be something truly memorable for the players. (more…)
Thu 30 Apr 2009
Posted by Igor Hardy under Dev Diaries, Games & Game Design
No Comments
Mon 13 Apr 2009
Posted by Igor Hardy under Dev Diaries, Games & Game Design, comics & artwork
[4] Comments
Finally, there has come the moment that I was waiting for a very long time – I can start a production diary for my own adventure game! Not because I have just put together a loose concept or created the first artwork, no. It is the right moment to begin writing about the game because I have now finished a working version of one of three acts of the full project – to be tweaked and released soon (next month) as a WIP demo. So, while much much work still needs to be done, even on the demo, from this moment on there will be always some solid virtual entity to refer to. In other words, Frantic Franko now lives! (more…)