Trailer for an incredible game coming very, very soon…
There’s also a Vimeo version at http://vimeo.com/12800581
Fri 25 Jun 2010
Posted by Igor Hardy under Workshopped, games & demos
[5] Comments
Trailer for an incredible game coming very, very soon…
There’s also a Vimeo version at http://vimeo.com/12800581
Tue 1 Jun 2010
Posted by Igor Hardy under Intermissions, comics & artwork
No Comments
Sun 3 Jan 2010
Posted by Igor Hardy under Holiday Specials, Intermissions
[6] Comments
Hello there in the new year 2010, Dear Reader! I hope it is already treating you well. Welcome after our long December slumber which was caused by many different things (that I was busy with). Among them was my determination to release the reinvented version of Frantic Franko demo right for 2010′s start and HardyDev‘s 1st birthday which happens today.
Franko will get a whole, separate article soon, so I won’t divulge too much on the game right now beyond providing the link to the new demo and mentioning that the game will still undergo all kinds of tweaks and modifications before the full release in March, so any kind of feedback will always be very valuable to me, especially since I made many risky design choices you won’t find in other games. (more…)
Sat 27 Jun 2009
Posted by Igor Hardy under Games & Game Design, Workshopped, games & demos
[9] Comments

Winner for Best Demo at AGS Awards 2009
You can download the WIP demo here. (UPDATED 02.2010)
Follow Franko himself on Twitter.
Scroll down for links to Development Diaries.
A walkthrough for the demo is available here.
Feedback greatly appreciated!
Thu 18 Jun 2009
Posted by Igor Hardy under Dev Diaries, Games & Game Design
[4] Comments

I haven’t written about Frantic Franko for quite a while, but it doesn’t mean my work on it doesn’t move forward at a crazy pace! I didn’t make it with the demo in May as originally intended, but it is pretty much ready now – just undergoing some testing. The big premiere is next week! It’s quite a large demo by my standards. It covers about 33% of the whole game, has both alternative puzzle solutions and special features not required to finish it. It also offers plenty of opportunity to get to know the main character – the grumpy psycho that he is. Hopefully the experience will be something truly memorable for the players. (more…)
Thu 30 Apr 2009
Posted by Igor Hardy under Dev Diaries, Games & Game Design
No Comments
Mon 13 Apr 2009
Posted by Igor Hardy under Dev Diaries, Games & Game Design, comics & artwork
[4] Comments
Finally, there has come the moment that I was waiting for a very long time – I can start a production diary for my own adventure game! Not because I have just put together a loose concept or created the first artwork, no. It is the right moment to begin writing about the game because I have now finished a working version of one of three acts of the full project – to be tweaked and released soon (next month) as a WIP demo. So, while much much work still needs to be done, even on the demo, from this moment on there will be always some solid virtual entity to refer to. In other words, Frantic Franko now lives! (more…)